See the angle.
Not just the replay.
Explore modeled sightline obstructions and compare alternative positions.
Synthetic plays · Lead / Trail / Slot · Simplified bodies · Geometry, not gaze
Kick-out to the near-sideline corner. B1 closes out on shooter A1. Compare each official's modeled view of the shooter's landing space at the marked instant.
Three-person mechanics
t = 18.00 sKick-out to the corner with a hard closeout.
No modeled obstruction from: Lead, Slot. Scrub the timeline to see how this changes.
Coverage context
- Trail: same sideline as the corner, behind the play.
- Lead: baseline, angle across the corner.
- Slot: opposite side, long view across the floor.
Which modeled positions have an unobstructed path to the shooter's landing space at release?
Synthetic play, invented positions. Geometry only — not where anyone looked, whether a foul occurred, or whether a call was correct.
Keys: Space play/pause · , / . step 0.1 s · 1–3 select official · arrows move focused official