See the angle.
Not just the replay.
Explore modeled sightline obstructions and compare alternative positions.
Synthetic plays · Lead / Trail / Slot · Simplified bodies · Geometry, not gaze
Mock game playQ2 11:36 · Corner three
Mock game play 13: Home on offense attacking the right basket. Corner three — A4 with B4. Mock call: Shooting foul (3PT) by Official 34. ← Back to game insights
Top-down · world x / z (m)
Some sampled paths obstructed
━ path, no modeled obstruction━ ┅ path stopped at blocker◆ selected official (drag)■ team A ■ team BBodies are simplified geometric proxies.
19.24 / 20.74 s
Ticks = annotation keyframes (not video frames)
Original position
Three-person mechanics
t = 19.24 sEvery modeled position has at least one obstructed sample path at this instant. Scrub the timeline to see how this changes.
Synthetic play, invented positions. Geometry only — not where anyone looked, whether a foul occurred, or whether a call was correct.
Reference video · coming later — use Sessions to analyze a recording
Keys: Space play/pause · , / . step 0.1 s · 1–3 select official · arrows move focused official