See the angle.
Not just the replay.
Explore modeled sightline obstructions and compare alternative positions.
Synthetic plays · Lead / Trail / Slot · Simplified bodies · Geometry, not gaze
Mock game playQ2 0:42 · Transition
Mock game play 23: Away on offense attacking the left basket. Transition — B1 with A1. Mock call: Clear-path foul by Official 34. ← Back to game insights
Top-down · world x / z (m)
No modeled obstruction along sampled paths
━ path, no modeled obstruction━ ┅ path stopped at blocker◆ selected official (drag)■ team A ■ team BBodies are simplified geometric proxies.
7.99 / 9.49 s
Ticks = annotation keyframes (not video frames)
Original position
Three-person mechanics
t = 7.99 sNo modeled obstruction from: Lead · Official 34, Slot · Official 57. Scrub the timeline to see how this changes.
Synthetic play, invented positions. Geometry only — not where anyone looked, whether a foul occurred, or whether a call was correct.
Reference video · coming later — use Sessions to analyze a recording
Keys: Space play/pause · , / . step 0.1 s · 1–3 select official · arrows move focused official